Learn to Master
Everything you need to understand about audio mastering. From basic concepts to advanced techniques for professional-sounding metal.
🎓 Mastering Basics
Understanding the fundamental concepts of audio mastering.
📏 LUFS (Loudness Units Full Scale)
What it is: The standard measurement for perceived loudness. Unlike dB which measures peaks, LUFS measures how loud your track actually sounds to human ears.
Why it matters: Streaming platforms normalize audio to specific LUFS targets. If your track is too loud, they'll turn it down - potentially losing quality.
• Spotify: -14 LUFS
• Apple Music: -16 LUFS
• YouTube: -14 LUFS
• SoundCloud: No normalization (louder = louder)
📈 True Peak (dBTP)
What it is: The absolute maximum level your audio reaches, including inter-sample peaks that can occur between measured samples.
Why it matters: If true peak exceeds 0 dBTP, distortion occurs. Streaming services require -1 dBTP to prevent encoding artifacts.
🎭 Dynamic Range
What it is: The difference between the quietest and loudest parts of your track, measured in dB.
Why it matters: Too little dynamic range (over-compressed) = fatiguing, lifeless sound. Too much = quiet parts disappear, loud parts hurt.
• Death/Black Metal: 6-8 DR (more compressed, relentless)
• Power/Prog Metal: 8-10 DR (needs dynamics for contrast)
• Metalcore: 6-8 DR (punchy, controlled)
🎵 Frequency Spectrum
What it is: All the frequencies in your audio, from deep bass (20Hz) to highest treble (20kHz).
The bands:
- Sub Bass (20-60Hz): Felt more than heard. Kick drum thump.
- Bass (60-250Hz): Bass guitar, kick body, low guitars.
- Low Mids (250-500Hz): Warmth OR muddiness lives here.
- Mids (500Hz-2kHz): Guitar body, vocal presence, snare tone.
- High Mids (2-4kHz): Attack, presence, clarity OR harshness.
- Highs (4-8kHz): Cymbals, air, brightness.
- Air (8-20kHz): Sparkle, openness.
🎛️ Metal Master Tools Explained
What each control in the app actually does.
🎚️ Input Gain
Adjusts the level going INTO the mastering chain. Use this to hit the sweet spot of your processors.
🎚️ Output Gain
Final volume adjustment AFTER all processing. Use to hit your target LUFS.
🔥 Saturation/Warmth
Adds harmonic distortion that makes audio sound warmer, fuller, and more "analog". Simulates tape/tube saturation.
🌐 Stereo Width
Expands or narrows the stereo image. Wider = more immersive. Narrower = more focused/mono-compatible.
📊 EQ & Frequency Shaping
How to shape the tonal balance of your metal tracks.
📉 Low Cut (High-Pass Filter)
Removes frequencies BELOW the set point. Cleans up rumble and sub-bass mud.
🔊 Low Shelf (Bass)
Boosts or cuts all frequencies below a point. Use for overall bass weight.
🎸 Mid EQ (Parametric)
Surgical control over the midrange - where guitars and vocals live.
• Cut 250-400Hz to reduce "boxiness"
• Boost 800Hz-1kHz for guitar body/punch
• Cut 2-4kHz if harsh/fatiguing
• Boost 3-5kHz for vocal clarity
✨ High Shelf (Treble)
Boosts or cuts all frequencies above a point. Controls brightness and air.
🔊 Compression
Controlling dynamics for punch and power.
📊 Threshold
The level at which compression starts working. Signals above this get compressed.
📐 Ratio
How much compression is applied. 4:1 means for every 4dB over threshold, only 1dB comes out.
⏱️ Attack
How fast the compressor responds to signals crossing threshold.
⏱️ Release
How fast the compressor lets go after signal drops below threshold.
🎛️ Multiband Compression
Compresses different frequency ranges independently. This is POWERFUL for metal because you can:
- Tighten the bass without affecting guitars
- Control harsh highs without dulling everything
- Add punch to mids independently
• Low band: Tighter compression (4:1-6:1) for controlled bass
• Mid band: Moderate (3:1-4:1) to glue guitars
• High band: Gentle (2:1-3:1) to tame cymbals
⚡ Limiting & Loudness
The final stage - achieving competitive loudness without destroying your mix.
🧱 Limiter Ceiling
The absolute maximum level your audio can reach. Set to -1 dBTP for streaming safety.
🔊 Limiter Drive / Input
How hard you push into the limiter. More drive = more loudness but less dynamics.
🎯 Target LUFS for Metal
| Platform | Target | Notes |
|---|---|---|
| Spotify | -14 LUFS | Will turn down louder tracks |
| Apple Music | -16 LUFS | More conservative target |
| YouTube | -14 LUFS | Normalizes to -14 |
| CD/Download | -10 to -8 LUFS | No normalization, go louder if desired |
🎸 Metal Presets Guide
What each preset is optimized for and how to choose.
| Preset | Character | Best For |
|---|---|---|
| 💀 Death Metal | Crushing lows, scooped mids, tight attack | Brutal DM, tech death, slam |
| 🎸 Melodic Death | Balanced, clear harmonies, controlled aggression | Gothenburg style, melodeath, modern death |
| ⚡ Thrash Metal | Punchy, tight, aggressive mids | Classic thrash, crossover, speed metal |
| 🏔️ Black Metal | Cold, atmospheric, raw highs | Black metal, atmospheric black, DSBM |
| 👑 Power Metal | Epic, soaring, clear vocals | EUPM, symphonic, epic metal |
| 🎭 Progressive | Dynamic, detailed, wide stereo | Prog metal, djent, technical |
| 🎪 Metalcore | Modern, punchy breakdowns, clear screams | Metalcore, deathcore, modern metal |
| 🏭 Industrial | Aggressive, electronic elements, driving | Industrial metal, cyber metal |
💡 Pro Mastering Tips
Advice from experience - avoid common mistakes.
✅ DO
- Reference against professional releases in your genre
- Take breaks - ear fatigue leads to bad decisions
- Check on multiple systems (headphones, speakers, phone)
- Use presets as starting points, then tweak
- Trust the meters - if LUFS says -14, it's -14
- Export and listen the next day before releasing
❌ DON'T
- Over-compress - loudness isn't everything
- Add too much bass - it eats headroom fast
- Master at high volume - you'll miss problems
- Expect mastering to fix a bad mix
- Use heavy EQ boosts - cut instead of boost
- Rush - spend time getting it right
🎯 Quick Workflow
- Load & Analyze - Check current LUFS, peaks, issues
- Choose Preset - Pick closest to your genre
- EQ First - Shape the tone, fix problems
- Compress - Control dynamics, add glue
- Limit - Achieve target loudness
- A/B Compare - Toggle before/after
- Export - WAV for quality, MP3 for sharing
Ready to Apply What You've Learned?
Jump into Metal Master and start mastering your tracks with confidence.
🔥 Launch Metal Master